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Simply put...
• Make it real (sound design)
• Make it feel (music)
• Make it work (implementation)
Rob and his team can provide some or all of your game audio needs.
• Create custom sound assets
• Compose & implement a dynamic/interactive music score
• Hook up audio through middleware (Wwise, FMOD, etc.)
• Manage, edit, design, & mix dialog
• Audio design cinematics
• Collaborate with the project dev team for holistic design
• Direct & coordinate all aspects of audio development
Let's make the game sound great!
ROB PEARSALL
Audio Director
Rip Street Audio
North Bend, WA
rob at ripstreetaudio dot com
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